The driller, despite the name, is anything but boring (get it?đ). Here is my experience using this class.
Playing as the driller you quickly realize that walls are there to be utilized. Need to get Enor pearls in the roof? Drill a spiral walkway to the top. Dreadnoughts boxing you in? Drill a foxhole so you can outflank it. Mule scaling up a vertical wall on its way back to the drop pod? Drill a straight line to the ship and have a beer while you wait for the Molly to arrive!
Of course, itâs not all rock and roses with this class. You need to be wary of fuel use, overheating and where you drill. Nothing is as embarrassing as falling to death because you didnât use the scanner every few seconds to see where you are going. When it comes to combat the driller uses less conventional weapons when compared to the other classes.
Weapons
CRSPR Flamethrower
You start with this cruel dispenser of napalm as your default weapon. It is very effective against hordes of bugs and can set them on fire making them take damage over time. The flames also attach to surfaces damaging creatures that stray over it. It combines well with the neuro toxin grenade which dispenses flammable poison gas for the impatient dwarf.
Cryo Canon
Damage | 11 Fire |
Sticky Flame Duration | 2 seconds |
Magazine Size | 50 |
Max Fuel | 300 |
Reload Time | 3 seconds |
Flame Reach | 10 metres |
Heat | 10° |
Fuel Flow Rate | 6 per second |
Next up is a weapon that would bring a tear to the eye of Sub-Zero himself. The freeze ray freezes enemies (obviously) but the beauty being that when theyâre frozen, they take massive damage. The Impact Axe shatters large frozen Glyphids in seconds.
Damage | 6 Frost |
Max Ammo | 500 |
Rate of Fire | 8 per second |
Cold Reach | 10 metres |
Re-Pressurization Time | 1 second |
Maximum Pressure | 4.5 |
Pressure Drop | 0.7 per second |
Pressure Gain | 0.9 per second |
Corrosive Sludge Pump
My nickname in high school but thatâs another story. This weapon has two fire modes. Tapping the fire button will fire a single ball of sludge or when holding the fire button and releasing the weapon will fire a sludge bomb that causes several fragments to fly out upon impact. It sticks to the target doing damage over time and is very effective against armour. It also creates puddles that damages any enemies that walk over it.
Damage | 25 |
Charged Area Damage | 50 |
Magazine Size | 25 |
Max Ammo | 100 |
Reload Time | 3 seconds |
Charged Shot Ammo Use | 5 |
Charged Fragment Damage | 5 |
Charged Fragment Count | 8 |
Effects Duration | 4 |
Puddle Lifespan | 12 |
Secondary weapons include a semi-automatic handgun and a plasma charger that fires single shots of plasma or one large ball when the trigger is held down.
The equipment the driller uses includes the drills and satchel charges (useful for making craters or egging people on that donât seem to be in a hurry to get into the drop pod).
Lasty, we have throwables. First up is the Impact Axe. It travels slowly in an arch, so youâll need to lead the target. It does excellent damage against weak points and frozen enemies. A must have when using the Cryo Canon.
Secondly is the Neurotoxin Grenade which creates a gas cloud reducing enemies movement speed and dealing gradual damage to them over time. Use it alongside the flamethrower because the gas is flammable.
And thirdly we have a run-of-the-mill HE Grenade. Boring.
Conclusion
You have two choices in this game. Whittle away at a wall with a puny pickaxe or watch it melt with your drills. Also Iâm very biased and wonât mention that the weapons are less effective against robots.
For a proper review of the game, read Wayneâs review.
I like beer. All of the beer. Also I took a selfie with a emu once and didn't die.